Learning

Tutorials

Explore quick deep dives into Codinel's most powerful features - agent workflows, phase pipelines, live steering, and the guardrails that keep the agent inside your projects.

Unity Integration
Learn how to seamlessly bridge Codinel with the Unity Editor for UI Toolkit generation, live scene inspection, and more.
Unity UI Toolkit & Mockup Extraction

Unity UI Toolkit & Mockup Extraction

4:20

Extract a UI asset from a mockup image and scaffold the UXML/USS files directly into your Unity project.

Generative UI Assets

Generative UI Assets

3:15

Generate game icons and assets with automatic background removal, saved directly into your workspace.

AI Workflows
Explore the autonomous capabilities of the Codinel agent, from project planning to surgical code refactoring.
Agentic Code Editing & Safety Controls

Agentic Code Editing & Safety Controls

6:45

Chat with the agent, review proposed plans, and apply surgical code edits that preserve your formatting.

Micro-Task Pipeline & Repeating Workflows

Micro-Task Pipeline & Repeating Workflows

5:35

Run repetitive, multi-file edits as a reviewable sequential checklist with full rollbacks.

Steering Rules & Event-Driven Nudges

Steering Rules & Event-Driven Nudges

5:00

Configure custom Steering Rules in Workspace Settings to inject guidance based on events and conditions - always-on, session-toggled, tool-triggered, or manual via !keyword.

QA & Version Control
See how Codinel automates testing, visual QA, and safely isolates experimental work.
Headless Browser Subagent QA

Headless Browser Subagent QA

3:50

Visually test a UI, scrape API documentation, or validate responsive designs against a localhost URL.

Version Control Integration

Version Control Integration

4:00

Isolate experimental work onto new Git branches and review visual diffs before merging.

Building Custom Tool Windows

Building Custom Tool Windows

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Program custom standalone tool windows tailored to your studio's internal pipeline.