Tutorials
Explore quick deep dives into Codinel's most powerful features - agent workflows, phase pipelines, live steering, and the guardrails that keep the agent inside your projects.
Unity UI Toolkit & Mockup Extraction
4:20Extract a UI asset from a mockup image and scaffold the UXML/USS files directly into your Unity project.
Generative UI Assets
3:15Generate game icons and assets with automatic background removal, saved directly into your workspace.
Agentic Code Editing & Safety Controls
6:45Chat with the agent, review proposed plans, and apply surgical code edits that preserve your formatting.
Micro-Task Pipeline & Repeating Workflows
5:35Run repetitive, multi-file edits as a reviewable sequential checklist with full rollbacks.
Steering Rules & Event-Driven Nudges
5:00Configure custom Steering Rules in Workspace Settings to inject guidance based on events and conditions - always-on, session-toggled, tool-triggered, or manual via !keyword.
Headless Browser Subagent QA
3:50Visually test a UI, scrape API documentation, or validate responsive designs against a localhost URL.
Version Control Integration
4:00Isolate experimental work onto new Git branches and review visual diffs before merging.
Building Custom Tool Windows
--:--Program custom standalone tool windows tailored to your studio's internal pipeline.